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Issue DateTitleAuthor(s)Type
2020Systematic review of CSCL research 2012-2018: Comparing south Korean and international research임규연Review
2020360 degrees virtual reality project to inspire future educators to be creators허열Article
2021A holistic empathic design through cognitive load theory: response to Tracey and Hutchinson허열Article
2021Differences in personalized learning practice and technology use in high- and low-performing learner-centered schools in the United States허열Article
2021Unpacking Academic Emotions in Asynchronous Video-based Learning: Focusing on Korean Learners’ Affective Experiences소효정Article
2021Self-regulated learning strategies and student video engagement trajectory in a video-based asynchronous online course: a Bayesian latent growth modeling approach조일현Article
2021“We're looking good”: Social exchange and regulation temporality in collaborative design임규연Article
2020Co-regulation in collaborative learning: Grounded in achievement goal theory임규연Article
2019Fostering group creativity through design thinking projects이정민Article
2020Shared lessons in mobile learning among K-12 education, higher education and industry: an international Delphi study소효정Article
2020IDC theory: habit and the habit loop소효정Article
2020Individual characteristics influencing the sharing of knowledge on social networking services: online identity, self-efficacy, and knowledge sharing intentions이정민Article
2020Effects of robotics programming on the computational thinking and creativity of elementary school students이정민Article
2019Factors that affect the success of learning analytics dashboards조일현Article
2020Trajectories of Developing Computational Thinking Competencies: Case Portraits of Korean Gifted Girls소효정Article
2019Digital equity and accessible MOOCs: Accessibility evaluations of mobile MOOCs for learners with visual impairments소효정Article
2019A novel method to monitoring changes in cognitive load in video-based learning조일현Article
2015Teachers as participatory designers: two case studies with technology-enhanced learning environments소효정Article
2015Rethinking the Impact of Activity Design on a Mobile Learning Trail: The Missing Dimension of the Physical Affordances소효정Article
2015Examining young children's perception toward augmented reality-infused dramatic play소효정Article

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