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Showing results 21 to 40 of 53

Issue DateTitleAuthor(s)Type
2016Development of convergence design content through animation production - Focusing on the enhancement of core competencies최유미Article
2016Educational Contents for Kids' App. based on Henri-Matisse's Cut-out works유현정; 홍성욱Conference Paper
2015Effect of Robot Appearance Types and Task Types on Service Evaluation of a Robot곽소나Conference Paper
2015Effectiveness and service quality of robot museum through visitors experience: A case study of RoboLife Museum in South Korea곽소나Conference Paper
2017Entertainment company's brand extension with pop culture content communication김수정; 엄윤경Article
2015Evaluation for the usage of HUD contents depending on gender while driving박영경Conference Paper
2018Fashion discourses on images of Calvin Klein [캘빈 클라인 이미지와 패션의 담론]이세리Article
2017Feel me if you can: The effect of robot types and robot's tactility types on users' perception toward a robot곽소나Conference Paper
2013Have you ever lied?: The impacts of gaze avoidance on people's perception of a robot곽소나Conference Paper
2015How people perceive human-and product-like robots: Cross-cultural analysis between Japan and Korea곽소나Conference Paper
2018Human factors of UHD viewing experiences for two different age groups박영경Article
2018Optimum display luminance depends on white luminance under various ambient illuminance conditions박영경Article
2016Pepper or roomba? Effective robot design type based on cultural analysis between Korean and Japanese users곽소나Article
2015Refined CIECAM02 for bright surround conditions박영경Article
2018Representation method of warning icons on automobile instrument panel for improving driver's cognitive experience최종훈Article
2015The autonomy levels and the human intervention levels of robots: The impact of robot types in human-robot interaction곽소나Conference Paper
2018The characteristic of image quality perception of elderly group: according to the comparison with adult group박영경Article
2016The design methodology on government identity through visual thinking: Gestalt theory김수정Article
2015The development and application of the augmented reality based steam education program: Based on the inquiry learning model최유미Article
2017The dynamic identity design of the Korean royal palace through a contemporary reinterpretation최종훈Article

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