2016 | Clustering blended learning courses by online behavior data: A case study in a Korean higher education institute | 조일현; 박연정 | Article |
2020 | Co-regulation in collaborative learning: Grounded in achievement goal theory | 임규연 | Article |
1999 | Comparison between self-concept and self-efficacy in academic motivation research | 봉미미 | Article |
2015 | Constructing proxy variables to measure adult learners' time management strategies in LMS | 조일현 | Article |
2018 | Creating tools for inquiry-based mathematics learning from technological pedagogical content knowledge perspectives: Collaborative design approach | 소효정 | Article |
2006 | Cybergogy for engaged learning: A framework for creating learner engagement through information and communication technology | 강명희 | Book Chapter |
2018 | Developing a big game for financial education using service design approach | 강명희 | Article |
2022 | Developing a Gesture-based AR Exhibit: Differently-Guided Experiences for Complex Conceptual Learning in Science | 소효정 | Article |
2012 | Developing an educational performance indicator for new millennium learners | 강명희; 조일현 | Article |
2015 | Development of the learning analytics dashboard to support students’ learning performance | 조일현; 박연정 | Article |
2021 | Differences in personalized learning practice and technology use in high- and low-performing learner-centered schools in the United States | 허열 | Article |
2019 | Digital equity and accessible MOOCs: Accessibility evaluations of mobile MOOCs for learners with visual impairments | 소효정 | Article |
2013 | Does Digital Handwriting of Instructors Using the iPad Enhance Student Learning? | 임규연 | Article |
2014 | Educational technology approach toward learning analytics: Relationship between student online behavior and learning performance in higher education | 조일현 | Conference Paper |
2024 | Effect of Virtual Intervention Technology in Virtual Vocational Training for People with Intellectual Disabilities: Connecting Instructor in the Real World and Trainee in the Virtual World | 소효정 | Article |
2014 | Effects of Communication Competence and Social Network Centralities on Learner Performance | 조일현 | Article |
2002 | Effects of different types of interaction on learning achievement, satisfaction and participation in web-based instruction | 정인성 | Article |
2016 | Effects of learning analytics dashboard: analyzing the relations among dashboard utilization, satisfaction, and learning achievement | 조일현; 박연정 | Article |
2012 | Effects of model-centered instruction on effectiveness, efficiency, and engagement with ill-structured problem solving | 이정민 | Article |
2020 | Effects of robotics programming on the computational thinking and creativity of elementary school students | 이정민 | Article |