Results 11-20 of 73 (Search time: 0.0 seconds).
Issue Date | Title | Author(s) | Type |
---|---|---|---|
2008 | Continuous collision detection for adaptive simulation of articulated bodies | 김영준 | Article |
2006 | Rapid pairwise intersection tests using programmable GPUs | 김명희; 김영준 | Conference Paper |
2005 | Generating an ω-Tile set for texture synthesis | 김영준; Xinyu Zhang | Conference Paper |
2021 | Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal Encoding | 김영준; 오유란 | Article |
2006 | Interactive continuous collision detection for non-convex polyhedra | 김영준; Xinyu Zhang | Article |
2013 | Design and implementation of real-time physics simulation engine for e-Entertainment | 김영준 | Article |
2005 | Fast continuous collision detection for articulated models | 김영준 | Conference Paper |
2018 | Physics-based assistive grasping for robust object manipulation in virtual reality | 김영준 | Conference Paper |
2006 | Fast C-obstacle query computation for motion planning | 김영준 | Conference Paper |
2004 | Fast continuous collision detection for articulated models | 김영준 | Conference Paper |