| 2023 | AccessComics2: Understanding the User Experience of an Accessible Comic Book Reader for Blind People with Textual Sound Effects | 오유란 | Article |
| 2021 | AccessComics: An accessible digital comic book reader for people with visual impairments | 오유란 | Conference Paper |
| 2026 | AI-Supported Art Criticism | Yang, Jiseon | Master's Thesis |
| 2024 | Analysis of EEG and Digital Therapeutic Logs for OSA and Dementia Patients Using Machine Learning | 김여진 | Master's Thesis |
| 2022 | Cocomix: Utilizing Comments to Improve Non-Visual Webtoon Accessibility | 오유란 | Conference Paper |
| 2019 | Deep learning compensation of rotation errors during navigation assistance for people with visual impairments or blindness | 오유란 | Article |
| 2021 | Designing Product Descriptions for Supporting Independent Grocery Shopping of People with Visual Impairments | 오유란 | Conference Paper |
| 2025 | Enhancing LLM based Personalized Fashion Suggestions Through AI-Driven Body Feature Analysis | 이세민 | Master's Thesis |
| 2024 | Enhancing the Podcast Browsing Experience through Topic Segmentation and Visualization with Generative AI | 오유란 | Conference paper |
| 2023 | Exploring the Effects of Input Devices and Facial Expressions on Immersion in Virtual Reality | 김규리 | Master's Thesis |
| 2024 | Exploring the Impacts of AI Support and the Visualized Class Quantity on the 3D Point Cloud Annotation of Novice Annotators | 김유진 | Master's Thesis |
| 2026 | ForceKeyboard: Eyes-Free Text Entry With a Force Sensitive Soft Keyboard for Wearable Devices | 오유란 | Article |
| 2026 | Human-AI Agent Intervention for Enhancing Data and Decision Quality | 임다희 | Master's Thesis |
| 2021 | Improving mealtime experiences of people with visual impairments | 오유란 | Conference Paper |
| 2024 | Improving Podcast Browsing Experience via Topic Segmentation and Visualization Using Generative AI | 박지민 | Master's Thesis |
| 2025 | Investigating the Effects of Chunking, Retrieval, and Reranking Strategies on Hallucination in RAG Systems per Query Type | 이은여울 | Master's Thesis |
| 2024 | MuseForge: AI-Based Audio Generation Model System for Video Creation | 한지연 | Master's Thesis |
| 2019 | Navcog3 in the wild: Large-scale Blind Indoor Navigation Assistant with Semantic Features | 오유란 | Article |
| 2022 | Omnidirectional Feedback System in VR for People With Visual Impairments | 정승아 | Master's Thesis |
| 2022 | "A Voice that Suits the Situation": Understanding the Needs and Challenges for Supporting End-User Voice Customization | 오유란 | Conference Paper |
| 2021 | Review image accessibility for screen reader users: A systematic review and a road map | 오유란 | Review |
| 2025 | Screen-Aware Conversational Assistance for Enhancing Digital Device Accessibility | 양은서 | Master's Thesis |
| 2022 | Supporting a crowd-powered accessible online art gallery for people with visual impairments: a feasibility study | 오유란 | Article |
| 2019 | Supporting object-level exploration of artworks by touch for people with visual impairments | 오유란 | Conference Paper |
| 2021 | Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal Encoding | 김영준; 오유란 | Article |
| 2021 | Tactile colour pictogram to improve artwork appreciation of people with visual impairments | 오유란 | Article |
| 2025 | The Design and Evaluation of a Style Transfer-Based Voice Customization System for Voice Generation | 허진영 | Master's Thesis |
| 2023 | The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind People | 오유란 | Article |
| 2021 | Three-dimensional Nonvisual Directional Guidance for People with Visual Impairments | 오유란 | Conference Paper |
| 2021 | Touch screen exploration of visual artwork for blind people | 오유란 | Conference Paper |