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dc.contributor.author김영준*
dc.date.accessioned2018-07-18T16:30:18Z-
dc.date.available2018-07-18T16:30:18Z-
dc.date.issued2018*
dc.identifier.issn1546-4261*
dc.identifier.otherOAK-22572*
dc.identifier.urihttps://dspace.ewha.ac.kr/handle/2015.oak/244862-
dc.description.abstractWe show a novel encountered-type haptic system, H-Wall, to enable haptic feedback using a manipulator of seven degrees of freedom suitable for simulating indoor virtual reality environments, which are characterized and confined by a set of vertical walls and revolving doors. At runtime, our system tracks hand motion using a red–green–blue depth sensor and locates its configuration. Then, the robotic manipulator plans a trajectory for the end effector, attached to a rectangular rigid board, to make contact with the hand to deliver a sense of touch as long as the perceived hand contact force is substantial. The force feedback is generated in a passive sense for static walls that the rigid board, corresponding to a vertical wall, holds its position as long as the perceived hand contact force is substantial. For a revolving door, the force feedback is generated in an active sense based on impedance control. In order to address the issue of limited workspace, we also propose a new reachability map, called per-plane reachability map, that is optimized to answer whether passive haptic feedback can be generated by a manipulator when the user touches a vertical wall at a given orientation. We successfully demonstrate our system to provide an illusion to the user in a virtual environment with touch sensation to the surrounding environment. Copyright © 2018 John Wiley & Sons, Ltd.*
dc.description.sponsorshipKorea Creative Content Agency*
dc.languageEnglish*
dc.publisherJohn Wiley and Sons Ltd*
dc.subjectencountered-type haptic*
dc.subjecthaptic interaction*
dc.subjecthuman–robot interaction*
dc.subjectvirtual reality*
dc.titleEncountered-type haptic display for large VR environment using per-plane reachability maps*
dc.typeConference Paper*
dc.relation.issue3-4*
dc.relation.volume29*
dc.relation.indexSCIE*
dc.relation.indexSCOPUS*
dc.relation.journaltitleComputer Animation and Virtual Worlds*
dc.identifier.doi10.1002/cav.1814*
dc.identifier.wosidWOS:000434083100005*
dc.identifier.scopusid2-s2.0-85047786355*
dc.author.googleKim Y.*
dc.author.googleKim H.J.*
dc.author.googleKim Y.J.*
dc.contributor.scopusid김영준(56223507100)*
dc.date.modifydate20240322133440*
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인공지능대학 > 컴퓨터공학과 > Journal papers
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