Browsing byAuthor김영준

Jump to:
All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
  • Sort by:
  • In order:
  • Results/Page
  • Authors/Record:

Showing results 54 to 83 of 92

Issue DateTitleAuthor(s)Type
2012k-IOS: Intersection of spheres for efficient proximity query김영준Conference Paper
2020KeySLAM: Robust RGB-D Camera Tracking Using Adaptive VO and Optimal Key-Frame Selection김영준; 한경민Article
2016Learning to segment and unfold polyhedral mesh from failures김영준Article; Proceedings Paper
2009Linkless octree using multi-level perfect hashing김영준Article
2016Massively parallel motion planning algorithms under uncertainty using POMDP김영준; 이택희Article
2020Muscle-based Real-time Facial Animation using Shell Elements and Force Decomposition김정민Master's Thesis
2023OctoMap-RT: Fast Probabilistic Volumetric Mapping Using Ray-Tracing GPUs김영준; 한경민Article
2015PhongPD: Gradient-continuous penetration metric for polygonal models using Phong projection김영준Conference Paper
2016Physics-based and Assistive Grasping for Robust Object Manipulation in Virtual RealityNASIM, KIRANMaster's Thesis
2017Physics-based Animation of Fullbody Human Locomotion in Altered Gravity김윤형Master's Thesis
2018Physics-based assistive grasping for robust object manipulation in virtual reality김영준Conference Paper
2012PolyDepth: Real-time penetration depth computation using iterative contact-space projection김영준Article
2015Probabilistic triangles for point set surfaces김영준Article
2006Rapid pairwise intersection tests using programmable GPUs김명희; 김영준Conference Paper
2010Real-time collision culling of a million bodies on graphics processing units김영준Conference Paper
2012Real-time footstep planning for humanoid robots among 3D obstacles using a hybrid bounding box김영준Conference Paper
2009Reliable sweeps김영준Conference Paper
2014Scalable collision detection using p-partition fronts on many-core processors김영준; Xinyu ZhangArticle
2005self-CD: Interactive self-collision detection for deformable body simulation using GPUs김명희; 김영준Conference Paper
2010Simple and parallel proximity algorithms for general polygonal models김영준Article
2012Simple culling methods for continuous collision detection of deforming triangles김영준; Xinyu ZhangArticle
2013Six-degree-of-freedom haptic rendering using translational and generalized penetration depth computation김영준Conference Paper
2021Solving Footstep Planning as a Feasibility Problem Using L1-Norm Minimization김영준Article
2009Space foosball: Coupling tangible interfaces with a real-time game physics engine김영준Conference Paper
2023SSK: Robotic Pen-Art System for Large, Nonplanar Canvas김영준Article
2021Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal Encoding김영준; 오유란Article
2006Topology preserving approximation of free configuration space김영준Conference Paper
2021Toward Autonomous Robotic Arrangement of Objects using Deep Image Manipulation김시연Master's Thesis
2012User-guided volumetric approximation using swept sphere volumes for physically based animation김영준; 배명수Conference Paper
2021Versatile Encountered-type Haptics for Immersive VR Environments Using Collaborative Robot김예솔Doctoral Thesis

BROWSE